Version v1.0.26
- 🏔️ Fixed regression where background2 model was exposed as two left/right instances — hidden off-screen as in v1.0.22
- 🛠️ Admin page now shows account deletion survey responses (master only)
Development Journal
Follow the decisions behind BuildCity updates: balance changes, city simulation fixes, performance work, and quality-of-life improvements written for players who want to understand what changed and why it matters.
Each note is written to explain the player-facing result first, then the design or technical reason behind it. This keeps the update history useful for returning mayors, new players, and search crawlers reading the site without launching the game.
Road access, utility coverage, zoning behavior, taxes, happiness, public services, and the rules that shape city growth.
Model loading, render cost, cache behavior, and mobile-friendly changes that keep the city playable on modest devices.
Short explanations of how each change affects city planning, budgets, service placement, and early-game decisions.
Comment threads collect bug reports, balance reactions, and requests so follow-up work can be tied to a specific version.
The update log is organized around practical questions a player would ask after returning to a saved city.
Look for changes to money flow, service coverage, roads, zoning, happiness, and city rank before changing a long-running layout.
Performance, loading, cache, and save-state fixes are called out because they affect browser memory, network requests, and older devices.
If an update changes your city in an unexpected way, leave feedback on that version so the report includes the right context.
Read the latest game updates and leave feedback on each version.
Browse previous releases as individual pages. The archive helps players trace when a system changed and gives crawlers a clear path to the full update history.
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